Vertical Slice Ready: Crimson Sea Sets Sail for MGC
This week marks a huge milestone for Crimson Sea—our vertical slice is officially complete and ready to showcase at MGC! After weeks of hard work refining animations, polishing mechanics, and fixing every bug we could track down, the game is running smoothly and looking better than ever. Everything from ship controlling to seeing the underwater life and dungeon encounters is functioning as intended, giving players a solid glimpse into the full experience we’re building.
This vertical slice represents the core of Crimson Sea: immersive naval controls, dynamic enemies, atmospheric environments, and fluid gameplay systems all working in sync. We’ve made sure every feature included is stable, engaging, and true to the vision of our pirate adventure. Getting it all to this point wasn’t easy, but the result is something we’re truly proud of.
With the slice locked in and bug-free, we’re excited to present it at MGC and get feedback from players and fellow developers. It’s a major step forward in our journey, and we can’t wait to see how people react to what we’ve created so far. Stay tuned—this is only the beginning for Crimson Sea!
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